/**
 * 增幅武器后的结果
 */
export class UpWeaponResultVo {
  success: boolean;
  destroy: boolean; // 是否销毁了
  randomNum: number; // 随机数
  constructor(success: boolean, destroy: boolean, randomNum: number) {
    this.success = success;
    this.destroy = destroy;
    this.randomNum = randomNum;
  }
}
